Once upon a time, mobile phones were used to make calls on the go. Nowadays, our smart devices are so sophisticated, they are a necessity in our daily lives. As our smart devices become “smarter” and “smarter,” the more essential they are becoming for companies as well. Not only are they making the lives of individuals easier, but they are also helping businesses conduct deals and transactions efficiently to meet the demands of their global customers. Many companies are now turning their attention to improving the quality of their accessible applications to find consumers and create a lasting customer relationship with them.
New advancements in application frameworks and libraries are made almost daily, allowing application development across platforms. The purpose of this article is to discuss frameworks and libraries for Android apps and to review their advantages and disadvantages. This will help you decide which technology you should use to build your application.
A framework is a platform for developing application software. It is the set of APIs that gives app developers a platform to build programs easily and quickly. A framework includes software tools, such as buttons, text fields to create user interfaces. It also includes machine tools such as intents, media players, and media players.
-It is a hybrid app so it is faster to launch
-It can be built in android and iOS simultaneously with a single code
-Most of the app can be built in browser
-It may be difficult to debug
-It can crash unexpectedly at any given time
-It utilizes live reloading
-Native apps aren’t as efficient and don’t perform as well
Like the Ionic, it is a free and open-source Ui software development kit. Flutter has been developed by Google to create apps in a unique way. It allows developers to test and execute UI with no failures. It features a hot reload function so you don’t need to restart the app because it tests continually. Since it has a single codebase, it allows app developers to successfully test, execute UI, unit, and functionality. Some apps include a screen reader, a more compact development cycle, better execution, and covers both iOS and android platforms.
-It is free and open source.
-It is based on Dart-a so it’s easy to learn.
-It is independent of platforms because it provides its own widgets and designs.
-It’s single code base covers both iOS and android platforms.
-Developers must create the library which can be quite long.
– The app must be 4MB or larger.
-It is only mobile friendly, so it can’t be supported by website browsers.
Xamarin is ideal for company’s searching for time and cost-efficient software. It is also a free and open-source mobile app platform. It allows developers to build native iOS and Android apps, Windows, and Mac apps using a single shared C# or XAML codebase. Xamarin provides a comfortable development environment with an abstraction layer that controls shared application communication with its underlying technology.
-Its single code is usable everywhere.
-It is fully supported by Microsoft.
-It can be marketed faster since one code is used for all devices.
-It has a visual studio app center that allows its users to know when it crashes.
-It has huge operational software overheads
-The user interface development is time consuming.
-It is not considered appropriate for the development of games
4). REACT NATIVE
React native, operated by hybrid design and cross-platform support, is the most popular android framework used by both developers and consumers. It is built on react native platforms so it responds quicker than apps developed on any other platform. The android and iOS can be written on a single code.
– It has a common API for developing apps
-It uses UI libraries instead of HTML or CSS
-It reacts from a primary Ui branch so usually, it doesn’t have problems performing
-Developers can share their resources and knowledge of the code.
-The existing documentation is insufficient, especially for combining with additional sources.\
– Developers have to deal with hot reloading errors, as well as with react-navigation and simulator problems.
– It provides limited third party components.
5). CORONA SDK
Corona SDK, a cross-platform framework, is best used for developing apps and games for both smart devices and computers. It uses a Lua-based framework, has an easy to learn scripting language, a large array of plug-ins, native Corona extensions, and over a thousand built-in APIs.
-It is free with no hidden costs.
-Simple to build platforms for all smart devices
– It is designed very efficiently because it uses OpenGL graphics and LUA’s scripting ability.
-Can execute complex system size layouts.
-It is hard to debug.
-You have to use native device version for keyboard, handset, etc.
-LUA syntax is hard to interpret, even for professionals.
-It’s Facebook API configuration is confusing because you don’t know which version of the graph to use.
6). APPCELERATOR TITANIUM
-Open source and free SDK
-Its resourceful code module scales the extra code.
-It offers a varied output for the native UI.
-Offers a wide neutralization of the UI.
-The more complicated the app, the more prone it is to bugs and technological problems such as odd behaviors and sudden failures.
-It can have SDK related issues.
-The SDK should be managed locally on platforms.
-It can get buggy.
In choosing the correct android framework, you should recognize the correct specific requirements your app needs to create an app that is best suited to represent your company. Some of these include source code, message templates, classes, values, documents, and much more.